GWYF Guide
Version-sensitive

HomeAll GamesKeno

Runtime-sensitive · v1.0.30

No Keno-specific payout change is listed in the published v1.0.30 notes. EstimatedValue and bet limits can still be overridden at runtime.

Packaged snapshot · EstimatedValue = 1

Pick count changes the distribution

Gamble With Your Friends Keno Odds & Pick Calculator

Compare 1–10 Keno picks, see exact hit probabilities and payouts, choose a risk profile, and calculate Spot On and Marked to Win requirements.

There are no lucky numbers. Choose how many numbers to mark, not which numbers are “better.”

The game draws 10 winning numbers from 48. Specific numbers do not change the odds; the pick count does.

Quick facts

Board48 numbers
Draw10 winning numbers
Picks1–10
Specific numbers matter?No
Probability modelExact hypergeometric
Packaged gross EV100% for every pick count
First floorFloor 2
Also onFloor 4
Main challengesSpot On / Marked to Win
Main questionWhich pick count matches my goal?
Packaged base bet$5–$100

Live table limits may differ. Base bet fields are runtime-overridable.

What are the best Keno numbers?

There are no better individual numbers.

The game draws 10 winning numbers from 48. Picking 1, 7, 23 or 8, 29, 44 does not change the odds. What changes the round is how many numbers you select.

Keno Pick Calculator

Choose how many numbers to mark. The specific numbers do not matter.

Number of picks

Probability of 0 hits
37.94%
Probability of at least 1 hit
62.06%
Hits needed to make a profit
1
Maximum payout
9.29×
Gross EV
100%
One-round payout variance
1.0607
HitsChancePayout
037.94%0×
143.35%1.16×Profit
216.26%2.32×Profit
32.34%4.65×Profit
40.11%9.29×Profit

How Keno works

One draw. No better square on the board.

  • 48 numbers
  • 10 diamonds drawn
  • Select up to 10

Each round is a hypergeometric draw: 10 winning numbers from 48, against the count you marked.

Pick count by goal

There is no single best pick count. The strongest count depends on the counter you are optimizing.

GoalPick count
Highest chance of any hit10
Highest chance of finishing one round in profit4
Lowest one-round payout variance~6
Marked to Win progress1
Huge jackpot attempt10
Baseline EVSame for all 1–10

Pick count changes the hit distribution and the payout spread, not the baseline EV.

Hit is not profit

Ten picks hit at least once about 92.77% of the time. One hit pays about 0.34× and two hits pay about 0.68×. Both still lose the round. The ticket needs 3 hits before it is ahead.

More numbers increase the chance of hitting something, not necessarily the chance of making money.

1–10 pick comparison

More numbers raise the chance of touching a diamond. They do not raise the chance of finishing ahead.

PicksChance of at least 1 hitHits needed for profitChance the round profitsMax payoutBest fit
120.83%120.83%4.80×Marked to Win
237.68%137.68%4.80×Balanced profile
351.23%151.23%6.33×Balanced profile
462.06%162.06%9.29×Frequent profitable rounds
570.69%227.58%14.40×Balanced profile
677.50%236.60%23.03×Lower one-round variance
782.86%245.37%37.55×Balanced profile
887.04%320.67%62.03×Balanced profile
990.28%327.26%103.38×Balanced profile
1092.77%334.20%173.37×Jackpot tail

Ten picks is the jackpot route

Ten picks hits at least once about 92.77% of the time, yet only about 34.20% of rounds finish in profit. The full hit pays 173.37×. High hit rate is not a high profit rate.

Four picks is the strongest packaged chance to finish one round ahead

One hit on 4 picks pays about 1.16×, so the chance the round ends in profit is 62.06%. That is the highest profit-hit rate from 1 through 10. The expected value is still the same. The table just leans toward small, frequent wins.

Does picking fewer numbers reduce risk?

Not necessarily. A one-number ticket is very swingy: most rounds return zero, and a hit pays 4.8×. In the current packaged table, the lowest one-round payout variance sits at 6 picks.

Where the different counts fit

10 picks is the high-tail route, not a best strategy; the full hit pays 173.37×. 6 picks is the lower-variance route. 1 pick is the Marked to Win route. Baseline EV stays level with every count.

Why every pick count has the same baseline EV

No. Every packaged pick count is normalized to the same gross expected value.

  1. The game computes the real hypergeometric probabilities for that pick count.
  2. A raw reward of 2^hits is applied, and 0 hits stays at 0.
  3. The whole distribution is scaled so the expected raw reward is 1.
  4. The final payout is that scale times EstimatedValue.

Gross EV = EstimatedValue. At the packaged value of 1, every pick count from 1 through 10 has a 100% baseline gross EV.

P(hits) = C(10, hits) × C(38, picks − hits) / C(48, picks). Raw reward is 2^hits, and 0 hits is forced to 0. Scale = 1 / sum(P(hits) × raw reward). Final payout = scale × raw reward × EstimatedValue.

The payout table is rebuilt for each pick count, and that rebuild is exactly what pulls the baseline back to the same value. What changes is the distribution: how often you profit, how hard you can miss, and how large the tail is.

This is not a permanent 100% RTP. It is a packaged baseline at EstimatedValue = 1. If EstimatedValue later becomes 0.9, every payout in the table falls by 10%.

Keno Goal Planner

Name the outcome you want. The planner returns the pick count and the exact packaged numbers behind it.

My goal

Recommended pick count

4

Why

4 picks finishes a round in profit about 62.06% of the time, the highest rate from 1 through 10.

Chance of at least 1 hit
62.06%
Chance the round profits
62.06%
Max payout
9.29×

Challenge effect

No challenge counts a single profitable round. This is a bankroll profile.

Target Payout Calculator

Set a pick count and a gross payout target. The calculator returns the hits you still need and the exact chance of reaching it.

Pick count

Hits required
6
Chance of reaching the target
0.25%

Maximum payout at this pick count: 173.37×

Payouts are discrete per pick count, so a target resolves to a hit threshold.

Spot On

Bet a lot of money on Keno on Floor 2.

Floor 2 Keno. Cumulative wager of current quota × 50%. Reward: 8 Tickets. Configured Floor 2 pool share is about 11.11%.

Spot On checks cumulative wager. A win, a single bet size, the final balance, and the payout do not move this counter.

The bets can add up. One enormous wager is not required.

Required total Keno wager

$500,000

5 qualifying bets at that stake

Spot On route selector

6 picks · lower one-round variance

Lowest modeled one-round payout variance, so the cumulative wager builds with smaller swings.

4 picks · more frequent profitable rounds

About 62.06% of rounds finish in profit, the highest rate from 1 through 10.

Any pick count · fewest bets

The number of rounds is set by the live table Max Bet, not by the pick count.

The pick count changes the bankroll profile, not the wager counter.

Golden Chip can register a large wager without the normal cash deduction, which helps a cumulative wager threshold when that wager still counts. Taser raises the table Max Bet, so a quota × 50% target can take fewer rounds.

Golden ChipTaser

Marked to Win

Profit a lot of money on Keno on Floor 4.

Floor 4 Keno. Cumulative positive casino profit of about current quota × 30%. The stored multiplier is 0.30000001. Reward: 12 Tickets. Configured Floor 4 pool share is about 6.25%.

This is not one round that profits 30% of quota. It is a running total of positive Keno profit.

Losses do not undo challenge progress

On a $10,000,000 quota the target is about $3,000,000 of positive Keno profit. A +$1,000,000 round, a −$2,000,000 round, and a +$2,000,000 round still add $3,000,000 to the counter. The loss still hits the bankroll.

Required positive Keno profit

$3,000,000

Fastest expected challenge progress

If the only goal is expected positive-profit progress per dollar wagered, 1 pick is the strongest packaged route: about 0.7917 of progress per $1 wagered. Other pick counts are lower.

Why 1 pick leads Marked to Win but not bankroll stability

79.17% of 1-pick rounds return zero. The challenge adds settled profit and never subtracts a loss, so the counter rewards rare but larger wins. That is exactly the distribution 1 pick produces. It is the fastest expected route, not the calm one.

Expected Marked-to-Win progress per $1 wagered

  • 10.7917
  • 20.6232
  • 30.4877
  • 40.3794
  • 50.3363
  • 60.3397
  • 70.3263
  • 80.3121
  • 90.3362
  • 100.3457

Buffed challenge calculator

A profit buff scales only the portion above 1×. It changes settlement, not the draw.

How is my factor calculated?

Hit probability on 1 pick
20.83%
Gross return on a 1-pick hit
4.80×
Profit on a 1-pick hit
3.80×
Expected Marked-to-Win progress per $1
0.7917

A 1-pick hit is 4.8× before buffs, which is 3.8× profit. At this factor the gross return is 4.80× and the challenge profit is 3.80× of the wager. It is not 4.8× times the factor.

Pick 1 still leads expected challenge progress at this factor, about 0.7917 per $1 wagered.

Buffs change challenge progress, not draw odds. The 20.83% hit chance on 1 pick does not move.

Items by challenge

Items change how a challenge counts. They do not change the draw.

ChallengeItemWhat it changes
Spot OnGolden ChipCan register a large wager without the normal cash deduction, which helps a cumulative wager threshold when that wager still counts.
Spot OnTaserRaises the table Max Bet, so a quota × 50% target takes fewer rounds.
Marked to WinGambler's ConfidenceA verified positive-profit multiplier. It raises settled profit, which speeds the positive-profit counter.
Marked to WinVerified profit buffsAny confirmed positive-profit modifier scales settled profit. Confirm the current production value before relying on it.

These are direct mechanical synergies, not a recommended build.

Items guide

I got Spot On but can’t find Keno

Version-sensitiveReported / version-sensitive

Players have reported receiving Spot On on a floor layout with no Keno table. A challenge appearing does not prove the current layout spawned Keno. The data shows Keno is in the Floor 2 pool. It does not show that every Floor 2 layout includes it.

The challenge can be active even when the current casino layout did not spawn Keno.

Spot On challengeMarked to Win challengeVersion notes

Where Keno appears

First available: Floor 2.

Keno is in the Floor 2 and Floor 4 pools, which matches Spot On on Floor 2 and Marked to Win on Floor 4.

  • Floor 2 · configured pool share about 11.11%
  • Floor 4 · configured pool share about 6.25%

Why can’t I find Keno on Floor 2?

Keno is eligible on Floor 2, but the layout does not guarantee it spawns. Being in the pool is not a promise.

Why isn’t Keno on Floor 3?

Keno is not in the Floor 3 pool at all.

Floor pools

What does not matter

The verified Keno model uses only 48 numbers, 10 drawn diamonds, and your pick count.

  • Specific number
  • Board position
  • Corner square
  • Diagonal line
  • Birthday numbers
  • The previous draw

None of these changes the base probability in the current model.

Version and RNG boundary

Version note

No Keno-specific payout change is listed in the published v1.0.30 notes. EstimatedValue and bet limits remain runtime-overridable.

Does a previous draw make a number due?

No. The current payout and odds model gives no number a higher base probability. Reload persistence is a separate RNG question, not a Keno rule.

Save and seed guide

Evidence table

Every headline claim on this page, and how solid it is.

ClaimEvidence
48 numbersVerified
Draw 10 winning numbersVerified
Pick 1–10Verified
Individual number advantageNo
Hit distribution is exact hypergeometricExact
Packaged gross EV = 100% at EstimatedValue 1Exact
4 picks has the highest P(round profit)Exact
6 picks has the lowest one-round varianceExact
1 pick has the best expected Marked to Win progressExact
10 picks max payout 173.37×Exact
Spot On = quota × 50% cumulative wagerVerified
Marked to Win = quota × 30% positive profitVerified
Losses subtract from Marked to Win progressNo
Specific “lucky” numbersNo
Keno is guaranteed in a Floor 2 layoutNo
Reload changes the next drawNot established

Exact means the packaged model closes the number. Verified means the rule is confirmed from the game data. Not established means the site will not state it as a rule yet.

Keno questions

How does Keno work in Gamble With Your Friends?

You mark up to 10 numbers. The game draws 10 winning numbers from 48. The payout depends on how many of your marks were drawn, after the table is normalized for that pick count.

How many numbers are on the Keno board?

48.

How many winning numbers are drawn?

10.

How many numbers can I pick?

From 1 to 10.

What are the best Keno numbers?

None. Individual numbers have the same odds. The pick count is the decision.

Are some numbers luckier than others?

No. The verified model gives no number a higher base probability.

Does board position matter?

No. Corners, diagonals, birthdays, and adjacent marks are not given better odds.

Do corners or diagonals have better odds?

No. The current model treats every selection as symmetric.

How many numbers should I pick?

4 picks has the highest chance a round ends in profit. 6 picks has the lowest modeled one-round variance. 1 pick builds Marked to Win progress fastest. 10 picks is the jackpot tail. Baseline EV is the same.

Which pick count gives the highest chance of a hit?

10 picks, at about 92.77%.

Which pick count gives the highest chance of profit?

4 picks. One hit pays about 1.16×, so about 62.06% of rounds finish ahead. That is a profit-frequency result, not a higher EV.

Why are those different?

A hit only breaks even or loses below the profit threshold. 10 picks hits more often, but it needs 3 hits before it is ahead. 4 picks turns a single hit into a profit.

Which pick count has the lowest variance?

6 picks has the lowest modeled one-round payout variance in the packaged table.

Which pick count has the highest payout?

10 picks. The full hit pays about 173.37×.

What is the 10-pick jackpot payout?

About 173.37× at the packaged EstimatedValue of 1.

What is the Keno RTP?

At the packaged EstimatedValue of 1 the baseline gross EV is 100% for every pick count. That is a packaged baseline, not a permanent RTP.

Why is every pick count 100% baseline gross EV?

The payout table is rebuilt for each pick count and scaled so the expected raw reward is 1. The scale is what pulls every count back to the same baseline.

Does picking more numbers improve RTP?

No. More picks change the hit distribution and the payout spread, not the baseline EV.

How do I complete Spot On?

On Floor 2, wager a cumulative total of current quota × 50% on Keno. Wins are not required. The reward is 8 Tickets.

Does Spot On require a win?

No. It only counts cumulative wager volume.

How much do I have to wager for Spot On?

Half of the current quota, added across Keno bets. A $1,000,000 quota needs $500,000 of Keno wager in total.

Which pick count is best for Spot On?

The pick count does not change Spot On progress. For the bankroll, 6 picks has the lowest modeled one-round variance and 4 picks finishes a round in profit most often.

How do I complete Marked to Win?

On Floor 4, accumulate positive Keno profit of about current quota × 30%. Losses do not subtract from that counter. The reward is 12 Tickets.

Do losses reduce Marked to Win progress?

No. The counter adds positive profit and does not subtract a loss. The loss still hits the bankroll.

Why is 1 pick best for Marked to Win progress?

The counter rewards wins and ignores losses, so rare but larger profits weigh more. 1 pick produces that distribution, giving the highest expected progress per $1 wagered.

Does Gambler’s Confidence improve Keno odds?

No. It is a positive-profit multiplier. It raises settled profit and speeds the Marked to Win counter, not the hit probability.

Do profit buffs change hit probability?

No. The 20.83% hit chance on 1 pick stays the same. Buffs change settlement.

Why can’t I find Keno after getting Spot On?

A challenge can be active even when the current layout did not spawn Keno. Keno is in the Floor 2 pool, but the pool does not guarantee a spawn.

What Floors have Keno?

Floor 2 and Floor 4. Floor 2 is the first floor where it can appear.

Why isn’t Keno on Floor 3?

Keno is not in the Floor 3 pool at all.

Can I save scum Keno?

Seed and reload behavior is separate from the verified Keno probability model. This page does not treat a fixed draw after reload as a game rule.

Do previous draws affect the next numbers?

No. The current model gives no number a higher base probability after a miss.

Related